#include <iostream>
#include "MarioGame.h"

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
	CMarioGame *g = new CMarioGame(hInstance,"Mario",lpCmdLine,nShowCmd,65,800,600);
	g->GameInit();
	g->GameLoop();
	g->GameEnd();
}